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Share your favorite videogame music 
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Admin Goddess
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 Share your favorite videogame music
Fenrisfang sent me this CD a while ago~ and this track, starting at about 8:15 (till about 10:08) is *dies* one of my favorite things ever. I could listen to it on infinite repeat for the rest of my life. (and- Does anyone know exactly which game it's from?)



And then, you know, of course- the old school overworld theme always gets me: (I need a better link :argh: )

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Fri Jul 08, 2011 2:22 am
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The Old Guard
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Post Re: Share your favorite videogame music
Oh lawd, I'm gonna have a lot of fun with this thread.

That first song you posted, I've never heard it before but I love it! I especially loved 10:55 to about 12:20. I see Nobuo Uematsu worked on it, he's a musical genius! And that Zelda medley is one of my favorites as well. :D

Here's one that I'll start with for now.

Gustaberg from Final Fantasy XI Online:

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Fri Jul 08, 2011 3:35 am
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Post Re: Share your favorite videogame music
That medley is great! I have more than a couple of favourite Zelda songs, but those will come later...


I love this song...it makes me wanna go on an adventure in the woods


This one too :P


Speaking of forests...



This one's a classic :D

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Sat Jul 09, 2011 8:23 am
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Sage
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Post Re: Share your favorite videogame music
Great thread, and awesome posts by everybody. I really like the Final Fantasy posts particularly the 1st one by Melora, and Zelda86k

Its really tough to choose only a couple examples of my favorite video game music, but here it goes. This first one is by the Protomen. I cannot convey how much I love this band. They've written two albums that retell the story of Mega Man, Protoman and Dr. Light from an Orwellian, 1984, fight the system sort of approach that is just mind boggling. They're mix of 80's synth rock, Bruce Springsteen, punk and heavy metal is equally mind boggling.






And for those not familiar with the OC Remix page, here is the incentive to poke around there website.



Sat Jul 09, 2011 2:40 pm
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Hylian
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Post Re: Share your favorite videogame music
Oh man. Awesome thread.

I think it would be a bit redundant for me to post much Zelda stuff - we all know it all, and most of us probably like it. My favorites include:

The Dark World from LttP
Spirit Temple
Gerudo Valley
Tal Tal Mountains
Dragon Roost Island
Last Day (also known as Final Hours)
Farewell Hyrule King
Aryll's Rescue 4
Midna's Desperate Hour
Link's Awakening Credits
Ballad of the Wind Fish

Also a big fan of Threshold of a Dream, of course. I like this one. I could go on forever - there are a ton of great fan remixes - but let's introduce some variety (all OST, no remixes):

Some long, slow, awesome build-ups:
By the Bay (SImcity 4):


Nurburgring Suite (Enthusia Professional Racing):



And some other random stuff:

Confess the Truth 2009 (Ace Attorney Investigations)


La Vistazo (Granada Espada)


Shop (Jets'n'Guns)


Amethyst Caverns (Shatter)


Moonsong (Cave Story)


Sun Jul 10, 2011 3:20 am
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Hylian
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Post Re: Share your favorite videogame music
Oh Mel, I didn't know you would love that CD so much. Now that I read it, it makes me very glad, but I regret that I didn't send you the CD with the original case and booklet.

The bad news is: Symphonic Odysseys, a concert dedicated particularly to Uematsu-sama, just happened and the organisers said it will be the last one featuring new arrangements of the Symphonic concert series.

However, the good news! Due to the strong demand, they announced two extra concerts repeating the program of Symphonic Fantasies in the beginning of July 2012. The tickets will probably be available in December and I'm already planing to get some. I want to go there, since I missed the original concert.

So... If Nobuo Uematsu attends the next concert(s) again (he was at every concert featuring his music by now), I'll try to get a signed CD for you, if you don't mind (and if you don't want to see him live yourself ;) ).

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Mon Jul 11, 2011 4:55 pm
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Hyrulean
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Post Re: Share your favorite videogame music
http://www.youtube.com/watch?v=LDvKwSVuUGA

David Wise probably stands as one of the best composers that I had the pleasure of hearing during my youth. Aquatic Ambiance--one of his oft alluded to elements from Donkey Kong Country--makes such an impression not simply because of its melody, but because of its clarity and fullness vis-a-vis most other SNES compositions. At a time when I dismissed most SNES software as fusty and stifling due to its almost nasally tones and visual blockiness, Donkey Kong Country and its dynamic, affecting melodies--and, sure, its aesthetic richness--dispelled my prejudices swiftly. Wise can take you through dim jungles bathed in twilit oranges and blacks by way of the darkening chorus in his music, leading the player into the trees and speaking of their dangers in ways that visuals cannot. Likewise, he can trap you in sunken ships and compel you to move quickly to escape: Where some games will stipulate that danger is afoot, bland instrumentation cannot inhibit you from taking your time--but with Wise, it is nigh-on impossible to stop your own rhythm from mirroring his own. He's quite remarkable, in this way--but most important is his understanding of melody. Never does he bow to the cinematic: he always produces something that you feel you could assign lyrics to. This is unequivocally the main thing that I appreciate most of his music.

Two other pieces of Wise music

http://www.youtube.com/watch?v=73n7HTcmb5g
http://www.youtube.com/watch?v=hRR47I88 ... re=related

http://www.youtube.com/watch?v=ROKcr2OTgws

Yasunori Mitsuda is perhaps the finest composer I have come across in my adult life. His choice of instrumentation and the adventures he charts in his musical ambulations are both composite to his work's ability to get to you. Wistful strings evoke memories of bygone days by the way they sigh and emulate prolonged reflection, for example. Mistuda's one of those fellows who I wouldn't mind flexing his creative muscles on Zelda music, as most of the tunes he produces feel laboured over intently. Unlike Uematsu, I rarely get the impression of filler from Mistuda's work; I would love so much to feel the same way of Zelda music--I want to admire every tune as if it were pored over to perfection.

Two other pieces of Mitsuda's work
http://www.youtube.com/watch?v=B_ox0ld0iz8 -- 1:13 gets me every time.
http://www.youtube.com/watch?v=31LR2Zrpp_I


Tue Jul 12, 2011 2:56 pm
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Sleuthy Puter
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Post Re: Share your favorite videogame music
I agree with Uppa. DKC has the best music ever.
So anyway, here's my list.

http://www.youtube.com/watch?v=j9Dn9kX9xyA
http://www.youtube.com/watch?v=o2CKyo7dCo4
http://www.youtube.com/watch?v=bNzYIEY-CcM
http://youtu.be/4nVk3m6RyCo
http://youtu.be/q5NvGUcAy00
http://www.youtube.com/watch?v=_QECdKDMYIo
http://www.youtube.com/watch?v=erC7ieDu ... re=related

I'm starting to see a pattern in the kind of video game music I like. They all seem very traditional...

OH! and I like a lot of music from various animal crossing games. Especially the night tunes.


Tue Jul 12, 2011 10:06 pm
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Hylian
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Post Re: Share your favorite videogame music
Quote:
At a time when I dismissed most SNES software as fusty and stifling due to its almost nasally tones and visual blockiness


Really? You were missing out. SNES games had some of the greatest VGM the industry has seen, especially from Mitsuda - Chrono Trigger's soundtrack to this day is one of the most consistently amazing OSTs out there. Second only to Chrono Cross itself, really. And many of them were visually gorgeous as well - I'd take the graphical style of Super Mario World, Yoshi's Island, A Link to the Past, Megaman X, Earthbound, Super Metroid... well, I could go on, but I suppose the end point is that I thought DKC's graphics were pretty good, but far from the best on the system.

Other SNES games with great music:
Lufia
Super Metroid
Megaman X
Super Mario World 1 & 2
Final Fantasy 6
Secret of Evermore
Ogre Battle: March of the Black Queen
Seiken Densetsu 3


Chrono Trigger's soundtrack is sublime, of course. Chrono Cross is the Mitsuda's best work - at least as far as listenability goes at least - and he's the best composer in the industry. Scars Left By Time is incredible.

His work in other places is amazing:
Shadow Hearts 2
Tsugunai
Xenogeas


I loved Shadow of the Colossus's soundtrack, and Ico' as well, but I didn't find them to be very listenable outside of the game's context.


Wed Jul 13, 2011 4:14 pm
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Hyrulean
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Post Re: Share your favorite videogame music
lord-of-shadow wrote:
Quote:
At a time when I dismissed most SNES software as fusty and stifling due to its almost nasally tones and visual blockiness


Really? You were missing out. SNES games had some of the greatest VGM the industry has seen, especially from Mitsuda - Chrono Trigger's soundtrack to this day is one of the most consistently amazing OSTs out there. Second only to Chrono Cross itself, really. And many of them were visually gorgeous as well - I'd take the graphical style of Super Mario World, Yoshi's Island, A Link to the Past, Megaman X, Earthbound, Super Metroid... well, I could go on, but I suppose the end point is that I thought DKC's graphics were pretty good, but far from the best on the system.

Perhaps the difficulty is that I came to the SNES in 2010; and further that I have sampled only European conversions of games and can only speak of a few of them. I couldn't say what the extent of the damage incurred by the latter fact is like, nor what effect it might have had on my interpretations of the games, but the former has a jarring effect on how those games feel today. I do not perceive any of these games as frustrating, visually, but largely I do feel that they have a tendency to some recurring ails and traits. Prominent sprite pixels in some software grate with me--Yoshi's Island's open embracing of sprite-scaling sometimes irks me, in this regard--and A Link to the Past and Super Mario World lack a sense of oomph from their aesthetics, sometimes coming across as flat, plain, or rough around the edges. Scaling back visual details isn't necessarily a bad thing--when it comes to Game Boy or NES games, more often than not, I think it's an asset in that they inspire your imagination to fill in the blanks--but when the world itself and its parameters are etched out so fully as the SNES allows, I have a difficulty in imagining additional details because the game is almost saying to me that what it shows me is all there is. The world is giving me everything it believes I want to see--but what I see is lacking, in other words. It is here that Donkey Kong Country works, in that there's such a grand amount of textures and expression in the graphics; they go that step further. When you visit the different world maps of Donkey Kong Country or its sequels, each of them is made intricate and full, mapped out to within an inch of its life, with attention being placed not chiefly on the game play, but instead on audio-visual side of things. The game, too, feels like it's broken the shackles of the SNES's capabilities; Donkey Kong doesn't stutter in his movements the way Samus does in Super Metroid, nor does he inhabit a world that betrays visual commonality with other games by the way the visuals are drawn. Donkey Kong Country feels different because of his faux pre-rendered world, and this gives it the smell of fresh air that I wasn't getting from repeated sessions with Nintendo's other characters on the system.

The music in the DKC trilogy emulates this break from the norm in that I don't hear much of the SNES sound-chip's characteristic sound. I can't hear, in DKC's soundtrack, any of the weakness or monotones present in soundtracks such as those from Mario World, nor do I hear the vaguely crumpling sounds or false viola moods that feel kind of prevalent in the SNES games I've played, be they Tales of Phantasia, ALTTP, or Star Fox. Donkey Kong tapped so many sound channels that it accomplished a depth and clarity I wasn't used to from most other SNES games. I like the music from Tetrisphere on the N64 for much the same reason; Neil Voss made music that, for the time, seemed to defy a lot of limitations imposed by the N64's sound technology:

http://www.youtube.com/watch?v=K5yiXhFgvo8

I speak only from my experiences, though; there is much I haven't sampled on the SNES. I have not heard or played anything from Chrono Trigger, notably, nor Earthbound.


Wed Jul 13, 2011 6:28 pm
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